Find books that Chaim has written or made the maps for below.
Books written by Chaim Holtjer
Cover Art Design by NadyArt
The Awakening
Part 1: Takeaway
Follow the day to day thoughts and troubles of Ackerly McAddams battling the side effects of awful takeaway fast-food. Or is there more to his stomach aches than it would appear? When he is confronted with an unexpected turn of events he finds himself questioning his very sanity while fervently chasing the idea of the woman he has an involuntary crush on. The awakening is a short story about the changing understanding of reality of an ordinary bloke who slowly finds out he has extraordinary capabilities.
Cover Art Design by NadyArt
The Awakening
Part II: Fulvius Magnus
Continue along on Ackerly McAddams’ bumpy road through life. As he slowly comes to terms with the world’s newfound madness, he learns a lot about his past and the implications for his future. What would you do if you lost your job, your home, and your sanity all on the same day?
Will soon be available….
The Cover Art is a stand-in
The Melding
James, our hero, is in his second-to-last year of schooling when a band of Seekers raids their village. Chris, his older brother, The Chosen One, leads his soldiers on a counterattack to repel them, but much of their supplies together with a number of women and children are taken.
As the council determines what course of action is needed, signs of a new “meld” (a seismic event similar to an earthquake) start coming in, together with the looming threat of another Seeker incursion. The Chosen One leads their whole army into a daring rescue mission and does not return. In the midst of the ensuing chaos, just as the “meld” starts, the village is assaulted while on the move. All hope seems lost for, without The Chosen One, they will surely perish. This is when James decides to go and rescue his brother from the clutches of the Seekers.
Follow him on his journey through an ever-changing world as he encounters many other tribes and learns more about the world and about himself than he would have ever believed possible. Will he find his brother and restore The Chosen One to their people?
Available soon…
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The Best of Chaim's Cartography 2021
Within the pages of this book, you will find the best of Chaim’s cartography of 2021. It is not a guide to world-building, to fantasy map-making, or to anything else for that matter. This book is a collection of cartography art. Within these pages, you will find a collection of fantasy worlds, regions, cities, and conceptual designs that were (almost) all made within the year 2021 by Chaim Holtjer. In these 300 pages, you will find 151 unique pieces of fantasy map art. The book is intended as a source of inspiration, recreation, and if nothing else, at the very least to serve as amusement.
Get it here.
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Sketch Book
A 200 page book for sketching. It holds cream-white empty spaces for your ideas to come to fruition. What better place to sketch your magnificent sparks of imagination in, than a book that inspires you to do so?
Get it here.
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Notebook
A 200 page book for taking notes. Cream-white lined paper. Even the best of ideas need a place to write them down first. What better place than a stylish yet inexpensive notebook?
Get it here.
Books in which maps made by Chaim Holtjer appear
Emperors & Assassins
Wahida Clark
Viridius Vispanius has spent his entire life protecting the emperor of Wolfryia. A man of integrity, honor, and purpose until one fateful day, his family and friends turn on him and assassinate the emperor. Viridius fails in his sworn duty and as a result, he is condemned to execution. He manages to escape and has been living in the Batopian wilderness for the last year, pining for a way to get back to his old life.
His luck is about to change when his old friend Gius appears and makes him an offer he can’t refuse. He is desperate, alone, and outnumbered with a price on his head. He will take any chance, no matter how long the odds to get his revenge. It’s a dish best served cold and it has been frozen in his mind for a year. If one has no friends, one can never be betrayed is his new motto. The only question is - can a man with nothing to lose change the history of Dellos with a simple assassin's knife?
Get it here.
Loners
D.B. Bray
Jari Rockjaw just wants a quiet life and a homestead to call his own. He has been a bounty hunter in Labrys for over one hundred years. And it's getting old. Battle after battle, allies lost and gained, he now wants to smoke his pipe in the solitude far from the human cities he despises. An option to do so comes his way when the king of Ekepia asks for a favor. Jari is tasked with destroying the evilest dwarf ever to walk the world!
With Jari's best mates at his side, they team up for one last mission . . . a mission that will be nearly impossible to pull off. But just like everyone else, if the juice is worth the squeeze, you take the risk. The only question he must ask himself is . . . Is retirement worth dying for?
Get it here.
The Last Tribe
D.B. Bray
National Treasure meets Goonies in a post-apocalyptic world!
Available in audio book with Glory Glory Hallelujah at the end for the Blades battle hymn.
Two hundred years have passed since The Constitution was destroyed on national television. Jack Madison, a direct descendant of James Madison who was a founding father must now repatriate the destroyed pieces. After his tent city is burned to the ground by The Slavers, a vicious conquering tribe who sell children at the auctions. Jack and his brother Toby must head into the North Lands to escape them. The North Lands are full of slaver tribes, wild animals, looters, and other dangers. If the brothers are to survive, they must conquer their fear, align with as many friendlies as possible if they are to survive. Once all the pieces have been found, they must reinstall a new government run solely by young people. Adults always mess things up.
Get it here.
The Tech Games
Jonathan Hernandez
Let’s Get Techie!Every four years, the eight nations of Onan gather for a celebration like no other: the Tech Games. The Olympics of Gaming.And Charlie Robles is going to bring home the gold.Or that’s the dream—and no one dreams like Charlie, his entire life a hyperactive ricochet between whatever new tech he can get his hands on and however many naps he can squeeze into his middle school schedule. Charlie is wildly enthusiastic, and he plays Battle Playground with more heart than anyone.But Charlie is only thirteen. He’s tiny. He wears a beanie over his ears so the bullies can’t see his hearing aid. Techies like Charlie don’t play in the Tech Games. Techies like Charlie watch from the stands.Yet when the Tech Committee of Ethernet United Sectors offers an internship to the best players in the annual Techie Games—the competition for aspiring tech runners across the nation—Charlie finds the opportunity he’s been dreaming of all his life.Except he’s not the only one dreaming.Fourteen-year-old Eddie Fatu is everything an up-and-coming tech runner should be. But underneath his prodigious robotics skill and his athleticism is an unshakeable determination to provide his ailing mother the better life they both lost when his father died. The Tech Games are his way out of public housing. And no middle school child is going to stand in his way.But rivals make you stronger. And if Charlie and Eddie want to achieve everything they’ve dreamed, they may just have to learn to work together.A tale of tenacity and technology in a brand new world, The Tech Games is the energetic and endearing YA sci-fi debut of Jonathan M. Hernandez.
Get it here.
More books with Chaim’s Maps
The Earth-Treader
Eighteen-year-old Rylla Wayscot has always wanted to fly, but being human has its limitations. As a cartographer’s daughter in the Earthen-Crest kingdoms' boot of Aylati, Rylla wants more than anything to know the whereabouts of her brothers, even if it means finding them herself. But there’s one problem: she’s afraid to venture too far from home. After a short walk to the Grove and stumbling into a talking cat, she realizes she may have no other choice. There she is told she’s an Earth-Treader—one who can bend the will of nature and speak to animals, and she’s reminded of the Earth-Lore—the five missing stones which once held their kingdoms together. But with a growing Darkness lurking on the horizon, the missing stones are being sought by many. Rylla is tasked with finding them herself, especially before the cruel Lord Brennigan does. Despite all her protestations, Rylla can’t escape her fate. She must embark on this impossible journey and leave all her comforts behind. But she’s not alone. Even with fear and doubt as her armor, Rylla meets strangers who challenge her resolve, and she learns that even in the shadows love and light can thrive. Perhaps it’s even enough to give her wings.
Get it here.
More to come…
With every new Fantasy book that hits the shelves with my commissioned maps in them, new items will appear on this website.